This will open a key box where you will find a book that increases Occultism, Art and Mysticism, Forgotten Objects, by Francis Sanders. Picking up the medicine book will also upgrade Edward’s Medicine skill. There are several objects to interact with near the door and around the room (books on shelves, framed certificate, picture on the wall, map on the wall, etc). Place the found cylinder in it and listen to the recordings. Call of Cthulhu: The Official Video Game Chapter 1 Chapter 1 – Pierce Investigations Agency, Boston Boston, 1942.
Another way to prevent getting this page in the future is to use Privacy Pass. After a while, the room will return to reality and a short conversation with Cat will start. For defeating the enemy, you will also receive two achievements - From Beyond and The Thing on the Doorstep. Just look at the mess you made back there! A showcase in which you will find the correct dagger. You’ll gain a secondary objective after the conversation and yous should take some time to fulfill it before leaving the office. This activates an intermittent scene in which the main character destroys the canvas and wins a battle with the monster. Call of Cthulhu: The Official Video Game Chapter 12 Chapter 12 – Darkwater Police Station Pierce saw Cat’s worrying discoveries through her eyes. Chapter 1 – Pierce Investigations Call of Cthulhu – Playthrough – Chapter 1 Take the Sleeping Pills from the small table beside the sofa – these go under your knowledge section under inventory. There is nothing to do here - you can only drink alcohol, which stands on the desk. A book increasing medicine, hidden behind a trunk. You can move the trunk lying on the side to discover the book increasing Medicine - Dissertation on anatomical Question. What have you done? Next Walkthrough Chapter 13 Prev Walkthrough Chapter 11 This section of Call of Cthulhu guide describes Chapter 12 - another one titled Darkwater Port. We explain what skills you should invest in, how to avoid enemies and how to complete all chapters without any problems. In the document cabinet behind the desk, you will find a letter - Letter by Sarah Hawkins. Call of Cthulhu Guide by gamepressure.com. Pick up the Red Diary on the desk and this will automatically pull up the diary menu – just to show you all the information I have already described. After a short while, the conversation will come to an end and you will be able to look around the residence. Here is all the 14 chapters with video on gameplay walkthrough for each collectible below. Speaking of the lighter mentioned above, press the Triangle/Y button to equip it to light up dark areas – not many here at the moment, but keep that in mind.
Edward will have 8 CP to upgrade however you choose. Whatever your choices, be sure to press the “Start/Menu” button after your selection then confirm your choices – you’ll always have to do this when upgrading Edward or else the game won’t save your choices. You’ll come upon some sort of item on top of a crate, but the area is too dark to tell what it is. If the enemies notice you during the passage, hide in the wardrobe and wait for them to move away again. Next Walkthrough Chapter 3 Prev Walkthrough Chapter 1 This page of our guide for Call of Cthulhu contains walkthrough for "Darkwater Port", the second chapter available in the game. The puzzle with the riddle is relatively simple - you have to press the keys in the following order: 3, 4, 2 and finally 1. Here is the Amulet - you will find it on a desk in the corner of the room. If you are on a personal connection, like at home, you can run an anti-virus scan on your device to make sure it is not infected with malware. Walk over to the file cabinet across from the sofa and take the Case Closed file from the inside. If you move to the end of the dock, you’ll see some sort of creature surface then quickly go back underwater up ahead. After examining both objects, you’ll enter a speech query selection with Stephen. Now go back to the place where the cylinder was and go to the left. Use the left thumbstick to walk up the stairs ahead. You’ll be taken to the “Pierce” menu under your diary after the conversation to upgrade Edward with your newly earned Character Points (CP). Next, to the Cat, you will find a key box, Key to the Sanders gallery. Crouch (O/B) through the boards to the left. You have to reach it quickly and interact with it. One of the many items that can be examined here. Anyway, upon closing the gate behind him, you’ll get to control Edward Pierce in this opening segment. It's a bit hard to respond to this and remember everything since it's been quite a while since I've played the game. You are not permitted to copy any image, text or info from this page. There is a puzzle to solve here - you have to press the piano keys in the right order. The amulet that increases the ability of Occultism. Move past the dark area and pick up the Hurricane Lamp on top of the crate near the dock further ahead. The enemy, however, still needs to be defeated, which is relatively easy when you know the way. He wants Edward to find the truth behind the family’s death. Something is... what? Then go to the table standing next to the entrance of the table and examine the register there. Now take a look at the Photograph of the Sanders and Sarah Hawkins above the fireplace. Interact with the phone on the desk when it starts to ring to trigger a short conversation. Go through the dark area ahead and turn left. The bottom “Something’s not right with this story” represents a skill that gives you this dialogue choice. Someone sure loves candles in this cave! Stephen Webster will talk to Edward about a new case involving the Hawkins family. Now examine the piano standing next to you. Now go to Cat and read the book in front of it, Malleus Bestiarium, Volume 2. This will unlock the achievement of Beyond Reality and raise the level of Occultism. Move down the steps and follow the path to the gruesome sight up near the water up ahead. Before stepping out the door of your office, take the book from the chair to the right of the door to get The Learning of Medicine, Volume I for your inventory. You must visit Sanders widow, a prisoner whose gruesome death you've witnessed at the end of chapter five. Now get closer to the piano again. When you regain control of your character, run down the stairs and join two characters - for the time being, there is nothing to explore or activate, so you don't have to worry about it. Since you have gained the “Painting by Sarah Hawkins” clue, the top left “You shouldn’t take this painting lightly” option will be unlocked. It starts right after the first chapter. Try to move all the time by crouching - this reduces the chance of being detected by the enemy. You can examine a whole lot of objects here, but there's nothing crucial. Now get closer to the picture and take a look at it. Now go out through any door to move to the house of the mentioned widow. The key opening the door to the Sanders Gallery. When the scene is over, the interior of the gallery will be darkened and the title monster, the Shambler, will be wandering around. Hold the L2/LT button to run if you want to move faster. Call of Cthulhu: The Official Video Game Chapter 2 Chapter 2 – Darkwater Port Pierce took the Hawkins case. Check the small drawer further to the left of the file cabinet to find a Case Solved file inside. Now turn 180 degrees and approach the phonograph.
Wait a moment for the Shambler to move away, then leave the wardrobe and head towards the nearby room, passing through the second passageway. You can learn the details of each chapter from the YouTube. Enter the small room on the left - if the Shambler will notice you (which will be accentuated by the change in music), quickly reach the wardrobe there and hide there. To the left of your desk, under the chair, you will find a book to gather - The Whale and the Cod. Go back the way you came and grab the Bolt Cutter on top of the crates that was in the darkness. After a short cut-scene, the reconstruction will come to an end. Call of Cthulhu: The Official Video Game Walkthrough and Guide, Chapter 1 – Pierce Investigations Agency, Boston, Call of Cthulhu: The Official Video Game Guide Home, Call of Cthulhu game trailer dives into the Depths of Madness. Press them now in the following order: 3, 4, 2 and at the end 1.