Follow the dialog options, and she'll eventually relent and return to the Botanical Lab. More The Outer Worlds Videos! Eventually, you'll come across the Guard Pelham. Once there, go talk to Grace. Should You Accept Flaws in The Outer Worlds? Follow the road leading out of the Botanical Lab and hang a left at the crossroads. Parvati is an empathetic yet naive mechanic working in Edgewater, maintaining the Saltuna Cannery's machinery. This quest takes starts your exploration of the Emerald Vale. Who you decide to become will determine the fate of everyone in Halcyon.

Stranger in a Strange Land is the first quest of The Outer Worlds. Take them out, then quickly ready for another fight with the Marauders within the zone itself. Almost all of them, including "A Few Kindred Spirits" where you're tasked with finding Zoe", show up during the "Now Comes the Power" questline. Who you decide to become will determine the fate of everyone in Halcyon.

What is the Maximum Level Cap in The Outer Worlds, Voice Actors and Cast List for The Outer Worlds, Things Ghost of Tsushima Doesn't Tell You. It's well east of the Botanical Lab and northeast of Edgewater. Parvati is the first companion you can add to your crew. Things get sticky, though, because Zoe doesn't want to go back to the Botanical Lab. The Outer Worlds begins with the rouge scientist Phineas Welles coming to save some abandoned colonists. Two companions are enough for a fair amount of party customization at a time, as their abilities play a large part in combat. Click one of the links below to jump straight to the companion you're looking for, or scroll on down to read the whole list. Turn right, and there he is. You can either lie if you have 5 points in it, attack her, or be honest. Loot their bodies and camp, then keep moving. He needs your help getting supplies so he can revive the rest of the colonists. Blood and Gore, Intense Violence, Strong Language, 13 Tips and Tricks for Surviving The Outer Worlds, The Best Perks to Unlock in The Outer Worlds, 5 Character Builds to Use in The Outer Worlds, How to Find and Recruit All Companions in The Outer Worlds, How to Find All 5 Science Weapons in The Outer Worlds, How to Find Every Disguise in The Outer Worlds, How to Reset Character Skills and Perks in The Outer Worlds, How to Holster Your Weapon in The Outer Worlds, How to Find and Use the Holographic Shroud, How to Remove your Companion's Helmet in The Outer Worlds, How to Steal and Pickpocket in The Outer Worlds, How to Use Consumables in The Outer Worlds, How to Unlock the Travel Planets in The Outer Worlds. Over the rocks, you'll spy one marauder next to an exploding barrel. In the corporate equation for the colony, you are the unplanned variable. This walkthrough guide will show you how to complete the "Finding Zoe" sidequest in The Outer Worlds. The Outer Worlds: How to Complete "Passage to Anywhere", The Outer Worlds: Mods for Weapons and Armor Guide, The Outer Worlds Science Weapon Groundbreaker Location Guide, The Outer Worlds Companion Overview and Locations, Ask about the surprise he has for Zoe (first option), Tell him why you're interested when he says "No". Provided you don't kill her, Mercer will tell you to head to Edgewater, to the east. That's all you need to know about completing the "Finding Zoe" sidequest in The Outer Worlds. There are a lot of sidequests in the early stages of The Outer Worlds. ADA will attempt to stop you from looting and walking around the shop, but to no avail. Adelaide McDevitt Quest Guide.

As you might suspect, her name is Zoe. Players will meet Adelaide as part of the quest Comes Now the Power that must be completed to take off from Terra-2. While it's one of the least rewarding early side missions in the game, it's still worth the rewards you get.

The good news is that Stefano is standing right next to Grace. Early on in The Outer Worlds, you’ll unlock your first companion.As you continue to adventure through the system, you’ll meet and recruit new …

The first one is just as you’re leaving the ship. Get the Masked Marketeer and return to Zoe in the Abandoned Industrial Zone. Once there, read the two notes on the tables to the left and right of the door. Choose these dialog options to get the item as fast as possible: After exhausting these choices, you can choose to lie to or persuade Stefano, forcing him to fork over the serial. For more tips, tricks, and walkthroughs for The Outer Worlds, be sure to … Once the cost is clear, head onto the ship. He won't have a power regulator to just give you, but he has an idea--divert the power from the Botanical Labs to the Cannery, and you can have the power regulator in the lab area. She's impossible to miss. This area doesn't have a fast travel node, so you'll need to hoof it there on foot. Follow her there and speak with Grace to complete the quest. Parvati Holcomb is a potential companionfor the Stranger. If you have 5 points in Medical, you can patch the wounded guard up--otherwise, talk to him to learn about where you are and to grab a gun. Head outside the ship, and the Lieutenant will ask if that's your ship.

You can persuade her to leave if you have a Persuasion Skill of 30, though it's unlikely you do at this point in the game. Zoe will be standing out in the open in the middle of the zone. She likes to personify the machines she interacts with often giving them names. Shoot the barrel to kill him, then kill the second enemy. Before you get to go outside, you have the chance to edit your party, as it were. How to unlock Parvati in The Outer Worlds. Luckily, there's another way to convince Zoe to return to the fold, so fast travel back to the Botanical Lab. Explore Edgewater to your heart's content, and then head to the Saltuna Cannery when you're ready. After you're done creating your character, Phineas will revive you, and give you a quick rundown. For this one, you're tasked with bringing a wayward deserter back to the Botanical Lab. While Grace isn't happy with Zoe's decision to stay with the Marauders, she tells you to speak with Stefano, who might have a way to convince Zoe to come back. Since the Edgewater deserters didn't live up to her ideal of banditry, she's fine making a life amongst the Marauders. The Outer Worlds just wouldn’t be an Obsidian RPG without a cast of kooky companions to recruit. Doing so will update your quest marker. Be wary of the gang of Marauders about halfway between the Botanical Lab and the Abandoned Industrial Zone.

You must convince Stefano to lend you a copy of the Masked Marketeer, which in turn, will convince Zoe to come back to the Botanical Lab.