The middle row of the test (light cyan background) was used with the monitor set to its three different ‘OD’ (Overdrive) settings; ‘OFF’, ‘Normal’ and ‘Extreme’. With support for Nvidia G-SYNC, the PG27AQ cuts out the tearing and stuttering that would otherwise occur by ensuring the frame rate matched the refresh rate of the game (as far as possible). The stand attaches by 100 x 100mm VESA and can be removed by taking off the rubber screw covers and removing the screws beneath. G-SYNC certainly makes such drops a lot more palatable, as you aren’t hit by horrendous levels of stuttering or tearing. And input lag was about as low as we’ve seen on a UHD display and was indicative of a very low signal delay. Réglage manuel : température moyenne à 6520 K. En passant la luminosité à 43 via l'OSD, nous obtenons un blanc à 150 cd/m² sur notre mire de test. In fact, the screen’s range of image adjustments is rather limited; depending on the selected GameVisual mode, you can adjust brightness, contrast, saturation and colour temperature, but not individual colour levels. It’s worth remembering that individual units vary when it comes to uniformity and also that further deviation beyond the points measured can be expected. Bright shades had a bit of a grainy look to them, although were free from the heavy ‘smeary’ grain seen on some models. As an Amazon Associate I earn from qualifying purchases made using the below link. La modulation de largeur d'impulsion joue sur une variation d'intensité des LED de façon cyclique et il est parfois perçu comme du scintillement par certaines personnes sensibles. De plus, un minuteur est placé dans la partie gauche de votre écran pour vous permettre de garder un œil sur le temps écoulé tandis qu'un compteur d'IPS (images par seconde) vous permet de vérifier la fluidité du jeu. Colour temperature uniformity map pris The slight additional trailing on top of this, from some slightly slower than optimal pixel responses, was preferable and less noticeable than the overshoot that replaced it with the other ‘OD’ settings. There was a 16% deviation (134.6 cd/m²) at ‘quadrant 2’ above centre and 15% deviation (136.1 cd/m²) at ‘quadrant 3’ towards the top right. La dalle IPS propose un angle de vision large à 178° qui réduit la distorsion de l'image et l'altération des couleurs lorsque vous êtes excentré par rapport à l'écran. The lush forests of Endor, for example, are based on Muir Woods in California.

Autre bon point, il est possible de verrouiller les touches afin d'éviter toute mauvaise manipulation, une pression sur la touche d'annulation pendant 5 secondes autorisera de nouveau l'usage de l'OSD. Il peut également être accroché à un mur grâce à son support VESA pour plus de possibiités. Ensure ‘No Scaling’ is selected and ‘Perform scaling on:’ is set to ‘Display’ as shown below. There is also a power LED to indicate the power status of the monitor, which is a thin rectangle that runs from front to back along the underside of the bottom bezel. The full sRGB coverage with a little extension beyond plus the very light matte screen surface aided the apparent vibrancy, too. Il est certifié sans scintillement et à faible lumière bleue par les laboratoires TÜV Rheinland, fournisseur mondial de services techniques, de sécurité et de certification. It was solid and in our opinion not ‘tacky’ in the way some gaming monitors are.

Performance on the contrast gradients was excellent. Le PG27AQ n'utilise pas de module PWM (Pulse Width Modulation) pour ajuster sa luminosité. Large areas of an individual shade will fill the screen during some scenes, allowing variation in how this shade is displayed throughout the screen to be analysed.
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Finally, sRGB is designed for displaying photos. Unfortunately, we do not have the means to empirically and accurately measure this latency difference.

The level of motion blur was considerably higher and you simply felt more disconnected from the game world with an increased delay between frames translating to a poorer gameplay experience. Large areas of an individual shade will fill the screen during some scenes, allowing variation in how this shade is displayed throughout the screen to be analysed. And indeed the extra detail and sharp look to things helped the ‘special effects’ (explosions, sparks, weapon fire and other energy pulses) to stand out in a rather satisfying way. Our experience running games and movies in the UHD resolution was much as we observed on the 28” screen featured in the article. The pixel responsiveness was pretty much right where it needs to be for optimal 60Hz performance. We also have to step back a bit from the panel and the monitor’s image performance and say that we certainly liked the construction of the monitor. The scaling setting will generally change the default zoom level used, but you can zoom in or out regardless of this. There were no obvious hints of other colour (notably green and red) as you would see from a monitor with weaker viewing angle performance. In the following analysis we note our observations whilst gaming, where a much broader pixel transition range and more complex scenes are involved compared to this test. It was solid and in our opinion not ‘tacky’ in the way some gaming monitors are. More so if brightness is also redued. Colour reproduction Performance on the contrast gradients was excellent.

Excellent gamma tracking out of the box with the AHVA panel, screen surface and colour gamut providing an excellent variety of rich but accurate-looking shades The graphic below shows the deviation between each quadrant and the quadrant measured closest to the 6500K (D65) daylight white point.

In the final section of the video, with the dark desktop background, you can see the aforementioned ‘AHVA glow’. In the final section of the video, with the dark desktop background, you can see the aforementioned ‘AHVA glow’. G-SYNC certainly makes such drops a lot more palatable, as you aren’t hit by horrendous levels of stuttering or tearing. The bottom blue block was perhaps a little less distinct than it ideally would be.
11 Go de mémoire GDDR6 et technologies avancées pour des jeux 4K et VR à la qualité imparable. Positives In the following analysis we note our observations whilst gaming, where a much broader pixel transition range and more complex scenes are involved compared to this test. La résolution 4K/UHD, c'est la résolution Full HD 1080p multipliée par quatre.